When the player character enters the Vault, they are told that their arrival is "202.3 years behind schedule." Due to the indefinite duration of the Vault 112 experiment, the Vault uses geothermal power exclusively. The Robobrains are non-hostile (even if one attacks them), and also lack combat inhibitors. Since it cannot be maintained by the human inhabitants as they are all in the pods, Vault 112 is instead maintained by a group of special caretaker robobrains. The only medical unit of the Vault is accessed east of the main hall (where the loungers are). There is also another Tranquility lounger, found in the overseer's office, located south of the main hall. A large room contains twelve VR pods arranged around a big pillar, each connected to a terminal that monitors the respective conditions of the "subjects" inside the loungers. There is an entrance area connecting to the main hall. More mole rats are located in front of the door. Below it is a short passage that leads up to the Vault 112 door. It can be opened by activating a switch on the wall beside it. After proceeding past the counter and into the workshop, there is a large hatch in the floor just to the left. The entrance to Vault 112 is inside Smith Casey's garage. ![]() Within it, Braun installed a virtual reality simulator and VR pods, containing several simulated worlds, the last of which is the Tranquility Lane simulation. Stanislaus Braun, creator of the Garden of Eden Creation Kit. The Vault was built to house and tend to the needs of its overseer, Dr. It was intended for only 85 occupants, suspended in a virtual reality world for the indefinite duration of the vault's experiment. The construction started in November 2068, and finished in June 2074. ![]() Vault 112 was one of the last vaults to be constructed.
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